Laskowski Tri-Optimal
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Mmbostock
Last edited Feb 27, 2019
Created on Jan 9, 2013
This example displays a world map using the Laskowski tri-optimal projection, which minimizes both area and shape distortion. The visualization shows landmasses as dark shapes and country boundaries as thin white lines, all overlaid with a graticule and enclosed by a sphere outline. The code uses `d3.geo.laskowski` for the projection, `d3.geo.path` for rendering, and loads world data via TopoJSON from a remote file. The rendering is done in SVG with distinct CSS classes for land, boundaries, and graticule.
AI-generated descriptionThe Laskowski tri-optimal projection minimizes area and shape distortion, and is available as d3.geo.laskowski in the geo.projection D3 plugin.
gpl-3.0 Licensed