D3 Try out
✓ Published0🌍 Public
Aadiamaan92
Last edited Aug 23, 2016
Created on Aug 23, 2016
The Monty Hall problem is presented as an interactive game where three grey circles represent doors, and one hides a winning prize. Users click a door, see a losing option revealed, then choose whether to stick or switch. The visualization tracks games played, wins, and winning percentage in live-updating statistics. Built with D3 v4, it uses SVG circles, data binding, and click event handlers to manage game state and render feedback dynamically.
AI-generated descriptionBuilt with blockbuilder.org
mit Licensed