Robinson
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Mmbostock
Last edited Feb 27, 2019
Created on Sep 12, 2012
This example displays a world map using the Robinson projection, with land masses in dark gray, country boundaries in white, and a graticule overlay. The map is rendered in SVG using D3 v3, employing `d3.geo.robinson` for the projection, `d3.geo.path` to draw geographic features, and `d3.geo.graticule` for the grid. Geographic data comes from a TopoJSON world file, processed with `topojson.feature` and `topojson.mesh` to separate land and boundaries.
AI-generated descriptionThe Robinson projection is available as d3.geo.robinson in the geo.projection plugin.
gpl-3.0 Licensed