Inventory Cycle
This example visualizes an inventory cycle by simulating items as they move through a process flow, with each item’s location mapped to x-y coordinates on an SVG canvas. The animation, driven by d3.timer, shows items transitioning between marked points (point 1, 2, 3) along elliptical paths, with each item’s shape (square, triangle, circle) representing its silhouette. The code uses D3 v4 for DOM manipulation and transitions, generating paths via custom functions and updating attributes for each animation frame. The simulation randomly spawns items and updates their positions based on event timestamps, creating a continuous flow through the cycle.
AI-generated descriptionThis is a cleaned and simplified version of the inventory cycle animation used in the Stitch Fix Algorithms Tour.
Inventory events (e.g. scan points) are simulated for inventory items over time and their events are their locations within the process flow are mapped to x-y coordinates.
forked from <a href='http://bl.ocks.org/bricof/'>bricof</a>'s block: <a href='http://bl.ocks.org/bricof/fb8431d1eb81ea11a7aecdc605e3b1ac'>Inventory Cycle</a>