Gist 1434108
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MMoritzStefaner
Last edited Dec 5, 2011
Created on Dec 5, 2011
This example shows an animated optimization of city points on a map, where nodes move toward their geographic positions while avoiding overlap and scaling by weight. The visualization uses a custom `MapOptimizer` class extending Flare’s `Visualization` with a `ProximityManager` for spatial queries. Each animation step runs a force-like relaxation: nodes ease toward stored screen coordinates, while pairwise repulsion separates overlapping circles, with cross-country pairs pushed apart more strongly. The `Transitioner` and `update` loop drive the iterative process, gradually shrinking node scale over 200 iterations until convergence.
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