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This visualization generates a dense packing of animated circles that grow from the center of an SVG canvas. Using a quadtree data structure to optimize collision detection, the algorithm iteratively places new circles in the largest available gaps, gradually increasing the number of candidate positions per circle. The code uses `d3.quadtree()` for spatial indexing and SVG `circle` elements with `transition()` animations to scale each circle's radius from zero. The process continues for 25,000 circles, with fill opacity randomly varied between 50% and 100%, creating an organically growing, space-filling composition.
AI-generated descriptionA bare minimum HTML page demonstrating use of CSS and JavaScript.
See also React Starter.
MIT Licensed