The (Ping) Pong Game
The (Ping) Pong Game is a two-player arcade game rendered on a 300x300 HTML5 Canvas, where a ball bounces between a top paddle and a mouse-controlled bottom paddle. The simulation tracks collisions between the ball and paddle edges, adjusting the ball’s angle and speed upon edge hits, and increments scores until one player reaches 10 points. The code uses the Canvas API for drawing, JavaScript classes for game entities (GameView, Paddle, Ball, Play), and mouse event listeners for input. This example, based on the book *JavaScript Crash Course*, demonstrates interactive collision detection and score tracking in a minimal, browser-based setup.
AI-generated descriptionPlay the (Ping) Pong game. Use the mouse to move the bottom paddle. Hit the ball with the edges of the paddle to change the angle and speed of the ball. The play stops when a player reaches 10 points.
This example is based on the book "JavaScript Crash Course: A Hands-On, Project-Based Introduction to Programming" by Nick Morgan, No Starch Press, 2024.
Visit also my repo https://github.com/ax-va/JavaScript-Crash-Course-Morgan-2024.