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LKalia Tweak a Face - Spock

✓ Published0🌍 Public
Llakalia@wpi.edu
Last edited Aug 31, 2020
Created on Aug 30, 2020

A cartoon Spock face is drawn with vector shapes, including pointed ears, angular eyebrows, and a green-tinted head, all computed from hard-coded coordinate strings. The visualization uses React to render an SVG scene, defining elements like polygons for hair and facial features, and circles for eyes, while D3 v6 provides the `polygonHull` function, though it is not used elsewhere. The code sets up a full-window canvas with the face positioned at a quarter offset from the top-left corner, using fixed constants for proportions and no interactive or animated behavior.

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LKalia Tweak a Face -- Spock

MIT Licensed

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