Fork of Svelte + D3 + Regl starter (WebGL)
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This example displays 11,000 dots arranged on a canvas using WebGL rendering via the `regl` library. Each dot has a unique radius, color, and opacity, with colors generated using D3's `interpolateWarm` sequential scale. The visualization demonstrates how Svelte integrates with D3 for data generation and Regl for high-performance point rendering, with the point shader handling anti-aliased circular shapes and configurable blending.
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