D3 selectors test
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This example demonstrates how to begin working with D3 version 6 by appending an SVG canvas and repeatedly adding animated circles. Using the `select` API to target the body element, the code creates an SVG that fills the viewport, then runs a `setInterval` loop that generates a new circle every 100 milliseconds. The circle positions are computed with `d3.range` and the sine function, creating a wave-like pattern across the screen. The example relies on D3’s data join methods (`selectAll`, `data`, `enter`) and attribute setters like `.attr` to render and style each circle.
AI-generated descriptionA demonstration of how to start using D3 version 6.
MIT Licensed