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This example renders a stylized Danny Phantom face using React and D3 v6. It computes the SVG layout dynamically from the window dimensions, centering the face within a custom coordinate system. The visualization uses primitives like `circle`, `polygon`, and `polyline` for facial features, with D3’s `arc()` generating the mouth path. Hardcoded numeric constants define eye, iris, pupil, eyebrow, hair, and nose positions, while the hair polygon references explicit points derived from the viewport size. The rendering is purely SVG-based, with no external data source.
AI-generated descriptionDanny Phantom face implementation with React.
MIT Licensed