Fork of Solar System
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This example visualizes a solar system as a network of connected nodes, with planets orbiting a central star and lines tracing their paths. It uses `d3.forceSimulation` to position the bodies and `d3.geoPath`-like rendering for orbital trajectories. The animation is driven by `requestAnimationFrame` while each planet’s velocity and acceleration update per frame, producing a dynamic, physics-inspired model. The fork specifically alters the original force parameters, changing the balance of attraction and repulsion to create divergent orbital patterns. All rendering is done through SVG elements, with the code drawing from the v3 branch of the original project.
AI-generated descriptionMIT Licensed