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This example draws a simple cartoon face using D3.js and SVG primitives, rendered on a 960x500 canvas. It constructs a light blue circle for the head, two ellipses for eyes, rectangular eyebrows, and a red arc for a mouth, all positioned with grouped transformations. The illustration demonstrates D3’s selection and shape-creation methods, including `arc()` for the mouth path, and uses D3 v7 loaded via UNPKG. The code shows how to build a static scene with directly defined geometry and coordinates.
AI-generated descriptionAn example showing the capabilities of VizHub:
- Loads D3 via UNPKG.
- Demonstrates use of
importfrom"d3". - Demonstrates use of
importfrom local ES6 modules.
MIT Licensed