Rework of Flickering sin()
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Animated sine waves drive the motion of circles and a connecting line, with the number of circles changing over time as the wave's frequency shifts. Each circle and the line are redrawn every frame using D3's data join and a d3.line generator, while the circle count and positions update based on a continuously incrementing time variable. The SVG animation runs at 60 frames per second via setInterval, and circle colors are randomly generated per frame with the d3.range helper.
AI-generated descriptionMIT Licensed