{"version":"1.0","type":"rich","title":"Artistic World Map","description":"The visualization renders an artistic world map using a watercolor effect, generated entirely on Canvas. It first paints the entire map blue as ocean, then clips and fills land masses with green, and finally applies white clipping to Greenland and Antarctica. The color fields are produced by a procedural noise algorithm that interpolates random RGB values across a grid, creating soft, painterly gradients. The code uses d3.geoMercator, d3.geoPath, topojson.feature, and Canvas context clipping to layer the geographic shapes.","provider_name":"VizHub AI Studio","provider_url":"https://next.vizhub.com","html":"<iframe src=\"https://next.vizhub.com/viz/gist-eeb36cb7e46f4ab3d5b0eb8ddbf6d174?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"1\"></iframe>","width":960,"height":500,"cache_age":3600}