{"version":"1.0","type":"rich","title":"Gist eae1ff9b03aed820562579a2572c4efc","description":"The example demonstrates interactive balloon manipulation in a networked 3D space using A-Frame and its body-helper component. It shows how blue and green balloons, identified by hashes and cloned from originals, can be made to float upward by setting dynamic physics with custom gravity values, then reset to a vertical position at height 2, and finally stopped by switching to static bodies. The code uses the Three.js object3D API to adjust positions and relies on the body-helper component for physics simulation, without ownership verification between users.","provider_name":"VizHub AI Studio","provider_url":"https://next.vizhub.com","html":"<iframe src=\"https://next.vizhub.com/viz/gist-eae1ff9b03aed820562579a2572c4efc?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"1\"></iframe>","width":960,"height":500,"cache_age":3600}