{"version":"1.0","type":"rich","title":"Setting an Conic Equal Area Projection","description":"This interactive example demonstrates how to configure a conic equal-area projection in D3 v4 using `d3.geoConicEqualArea`. A world map rendered with SVG paths from TopoJSON updates in real time as users adjust six projection parameters—rotation (x/y), center (x/y), two standard parallels, and scale—via text inputs. The map dynamically redraws land masses and country boundaries whenever any input changes, making it easy to explore how these settings affect the projected view. The visualization highlights the importance of selecting appropriate parallels to minimize distortion for specific regions.","provider_name":"VizHub AI Studio","provider_url":"https://next.vizhub.com","html":"<iframe src=\"https://next.vizhub.com/viz/gist-b731aba088ed719208f48a09d6aa1225?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"1\"></iframe>","width":960,"height":500,"cache_age":3600}