{"version":"1.0","type":"rich","title":"Pin Art","description":"A webcam feeds a live depth map into a Three.js WebGPU scene, where thousands of metallic capsules on a pin-art board extend and retract to reflect the user's silhouette. The depth estimation runs through the Hugging Face Transformers pipeline in the browser, producing a low-resolution depth image that drives each pin’s position. The scene uses TSL shaders for ambient occlusion, reflections, and post-processing, with OrbitControls for interactive viewing.","provider_name":"VizHub AI Studio","provider_url":"https://next.vizhub.com","html":"<iframe src=\"https://next.vizhub.com/viz/gist-6931c1e39193f416b1d3c3a85dc70fe0?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"1\"></iframe>","width":960,"height":500,"cache_age":3600}