{"version":"1.0","type":"rich","title":"Color Mesh II","description":"A Delaunay triangulation fills the viewport with a mosaic of color, where each triangle’s fill and stroke are derived from the LAB color space based on its centroid’s distance from the center. The point set is generated by a Poisson-disc sampler, ensuring even spacing, and then triangulated using `d3.geom.voronoi`’s `triangles` method. Each polygon is rendered as an SVG path with a computed `d` attribute, producing a smooth, radially symmetric gradient of hues and lightness across the 960×500 canvas.","provider_name":"VizHub AI Studio","provider_url":"https://next.vizhub.com","html":"<iframe src=\"https://next.vizhub.com/viz/gist-4ef2d6f51cc4d54dfd379a3722c7d486?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"1\"></iframe>","width":960,"height":500,"cache_age":3600}