{"version":"1.0","type":"rich","title":"flickgame","description":"This example visualizes an animated game scene built from raw canvas drawing commands. The file contains two canvases: the first draws the game character and background using run-length encoded pixel data with colors (0 = background, 6 = dark, 8 = light, etc.), and the second draws an animated figure using color blocks and repeated frames. The visualization reconstructs a flickgame.org link, showing how sprite-like pixel art can be encoded as compact text and rendered frame by frame. The piece demonstrates the interplay between data encoding and visual output, transforming a dense string of coordinates and color codes into a playful, interactive-looking animation.","provider_name":"VizHub AI Studio","provider_url":"https://next.vizhub.com","html":"<iframe src=\"https://next.vizhub.com/viz/gist-43b3aa3ace787596d4ce38ef8e5ae7ba?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"1\"></iframe>","width":960,"height":500,"cache_age":3600}