{"version":"1.0","type":"rich","title":"flickgame","description":"flickgame is a compact, self-contained visualization that recreates the classic game of \"Flick\" on an HTML canvas. The source file encodes the entire game board—a 168×62 grid of cells—as a run-length encoded string, where numbers indicate repeated cell states and letters represent colors (e.g., `0` for background, `e` for a dark fill, `a` for a lighter fill, `d` and `1` for drawing strokes). The visualization decodes this compressed data to render a pixel-art scene of a stylized character, with each canvas row drawn sequentially. The piece demonstrates how a simple textual format can be transformed into a visual, interactive game interface, referencing the original Flickgame. The encoding highlights the efficiency of run-length representation for grid-based graphics.","provider_name":"VizHub AI Studio","provider_url":"https://next.vizhub.com","html":"<iframe src=\"https://next.vizhub.com/viz/gist-205b3cbb668bc3245358ff541c3731dd?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"1\"></iframe>","width":960,"height":500,"cache_age":3600}