{"version":"1.0","type":"rich","title":"Gist 1b1c584b62bbf80f4e95935d9654a5c9","description":"This example demonstrates a virtual-reality drawing tool where users can create and manipulate 3D paths, strokes, and shapes in a spatial environment. The code uses the Tilt Brush API, including functions like `draw.path`, `strokes.select`, and `headset.pastPosition`, to render SVG-derived geometry and apply transformations such as translation, rotation, and scaling. It also supports symmetry modes, camera-path recording, and layer management, with turtle-style drawing commands and Unity Mathf utilities for calculations. The visualization shows how procedural and imported paths can be interactively positioned and edited within a VR scene.","provider_name":"VizHub AI Studio","provider_url":"https://next.vizhub.com","html":"<iframe src=\"https://next.vizhub.com/viz/gist-1b1c584b62bbf80f4e95935d9654a5c9?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"1\"></iframe>","width":960,"height":500,"cache_age":3600}