{"version":"1.0","type":"rich","title":"Gist 163847197f2c33368934a7c89ba711bc","description":"This example visualizes a particle system and its interactions, built with the Unity game engine. It uses Unity's built-in modules for rendering, physics, and user interface elements, including the TextMeshPro and UI systems. The visualization is driven by Unity's component-based architecture, with a manifest that declares the package dependencies. The work does not use typical JavaScript data-visualization libraries like D3 or Three.js; instead, it leverages Unity's own animation, audio, and particle system modules to create the interactive scene.","provider_name":"VizHub AI Studio","provider_url":"https://next.vizhub.com","html":"<iframe src=\"https://next.vizhub.com/viz/gist-163847197f2c33368934a7c89ba711bc?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"1\"></iframe>","width":960,"height":500,"cache_age":3600}