{"version":"1.0","type":"rich","title":"Gist 09ff22dbd93c718f9a1c","description":"A monochrome checkerboard plane fills the view, rendered as a three-dimensional ground surface using Three.js with a WebGL renderer. The page sets up a perspective camera positioned above the plane, with its view matrix applied to the HTML root element via CSS perspective and `matrix3d`. A single hemisphere light illuminates the scene, while the plane material uses a repeating checker texture with flat shading. The code includes commented-out references to stereo effects, device orientation controls, and orbit controls, but only the static scene is active in this version.","provider_name":"VizHub AI Studio","provider_url":"https://next.vizhub.com","html":"<iframe src=\"https://next.vizhub.com/viz/gist-09ff22dbd93c718f9a1c?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"1\"></iframe>","width":960,"height":500,"cache_age":3600}